In a star system dominated by the brutal Vathek empire, eighteen-year-old Amani is a dreamer. She dreams of what life was like before the occupation; she dreams of writing poetry like the old-world poems she adores; she dreams of receiving a sign from Dihya that one day, she, too, will have adventure, and travel beyond her isolated moon.
But when adventure comes for Amani, it is not what she expects: she is kidnapped by the regime and taken in secret to the royal palace, where she discovers that she is nearly identical to the cruel half-Vathek Princess Maram. The princess is so hated by her conquered people that she requires a body double, someone to appear in public as Maram, ready to die in her place.
As Amani is forced into her new role, she can’t help but enjoy the palace’s beauty—and her time with the princess’ fiancé, Idris. But the glitter of the royal court belies a world of violence and fear. If Amani ever wishes to see her family again, she must play the princess to perfection…because one wrong move could lead to her death.
Emika Chen barely made it out of the Warcross Championships alive. Now that she knows the truth behind Hideo’s new NeuroLink algorithm, she can no longer trust the one person she’s always looked up to, who she once thought was on her side.
Determined to put a stop to Hideo’s grim plans, Emika and the Phoenix Riders band together, only to find a new threat lurking on the neon-lit streets of Tokyo. Someone’s put a bounty on Emika’s head, and her sole chance for survival lies with Zero and the Blackcoats, his ruthless crew. But Emika soon learns that Zero isn’t all that he seems–and his protection comes at a price.
Caught in a web of betrayal, with the future of free will at risk, just how far will Emika go to take down the man she loves?
Genre: Young Adult Fiction, Fantasy, Science Fiction
Thou shalt kill.
A world with no hunger, no disease, no war, no misery. Humanity has conquered all those things, and has even conquered death. Now scythes are the only ones who can end life—and they are commanded to do so, in order to keep the size of the population under control.
Citra and Rowan are chosen to apprentice to a scythe—a role that neither wants. These teens must master the “art” of taking life, knowing that the consequence of failure could mean losing their own.
On a floating junkyard beneath a radiation sky, a deadly secret lies buried in the scrap.
Eve isn’t looking for secrets—she’s too busy looking over her shoulder. The robot gladiator she’s just spent six months building has been reduced to a smoking wreck, and the only thing keeping her Grandpa from the grave was the fistful of credits she just lost to the bookies. To top it off, she’s discovered she can destroy electronics with the power of her mind, and the puritanical Brotherhood are building a coffin her size. If she’s ever had a worse day, Eve can’t remember it.
But when Eve discovers the ruins of an android boy named Ezekiel in the scrap pile she calls home, her entire world comes crashing down. With her best friend Lemon Fresh and her robotic conscience, Cricket, in tow, she and Ezekiel will trek across deserts of irradiated glass, infiltrate towering megacities and scour the graveyard of humanity’s greatest folly to save the ones Eve loves, and learn the dark secrets of her past.
Even if those secrets were better off staying buried